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Tag: noise

Perlin Noise TileMap [SFML]

karnkaul 2016-02-07

Created using SFML, libnoise, and Visual C++ 2015, this demonstrates the fundamental use of a noise/height map to procedurally generate terrain using a tile set. Code hosted on Github. Approach: Utilised one class each for … Continue reading Perlin Noise TileMap [SFML] →

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