World::Hello();

Having fled his nemesis – life as a sales engineer – Karn has since graduated with a master’s degree in Games and Playable Media from UC Santa Cruz (Sep ’16), and has worked on several professional video game releases. Currently under the employ of the kindest ever Section Studios, he works as an all-round gameplay engineer solving crises ranging from acute frame-rate drops to Gradle builds failing,  all the while building new systems and implementations.

When not banging his head against the wall while trying to figure out an efficient – and hopefully elegant – way to solve an irrelevant problem, Karnage is usually found playing his electric guitar and/or lurking around the internet.

For more information, please feel free to check out LinkedIn, GitHub, Twitter, Facebook.